10 Most Annoying Enemies in Video Games

Published in Gaming at March 28th, 2017 at 4:35 AM

Anyone who has spent anytime playing video games will know that there some enemies encountered in them that are just plain old annoying. They're the kinds of creatures that we don't want to deal with, even though we know we eventually have to. Perhaps they're hard to kill? Perhaps they're hard to not get killed by? Perhaps there's just too damn many of them? Here are 10 of those video game nuisances that are the source of a lot shouting at the screen and hurled controllers.


Regeneradores (Resident Evil 4)

What’s worse than a bullet sponge enemy that takes longer to kill than it takes humans to develop an interstellar space program? A bullet sponge that hits back harder than a tonne of bricks moving at Mach 5. The Regeneradores from Resident Evil 4 can be a big pain to kill, even in normal mode, but their true annoyance comes in the later difficulties where you’re highly incented to kill them as efficiently as possible thanks to the large payout you get for defeating them.


The best way to kill them is to de-limb them to hinder their attacking capabilities as well as doing large amounts of damage, the best weapon to do this is probably the magnum or rifle, just make sure to far enough away from them to prevent untimely death.


Hammer Brothers (Mario Series)

Hammer Brothers are a real pain in the rectum to deal with, especially in the NES games, where their hammers are constant, vicious and the worst thing to deal with in Mario Brothers.


Their appearances are made worse by the fact that they come in pairs, for the most part, and in Super Mario Brothers 3 they also have homing abilities and occasionally appear in under water levels where they change from nuisance to teenage mutant ninja assholes.


The best way to deal with them is to have the fire flower upgrade and deal with them from afar, but if you don’t have that you should try and deal with them by breaking the bricks underneath them. Who knows, you might get Mario some extra green shells to hurl at people next time he is out cart racing.


Malboro (Final Fantasy)

The Malboro from the Final Fantasy series can quite easily destroy your party if you’re not prepared, and by prepared I mean you’re able to either resist or remove pretty much every status effect in the game – multiple times. Not only are the a real pain in the ass to kill, they’re also just not that nice to look at with a giant mouth, weird green tentacles with orange eyes at the ends, I mean maybe if it closely resembled at kitten it wouldn’t be so bad to meet one on the battlefield. My favourite way to deal with Malboro is to just run the hell away whenever you see one, whatever experience, currency or item you get from them simply isn’t worth the time and frustration it takes to defeat them.


My favourite way to deal with Malboro is to just run the hell away whenever you see one, whatever experience, currency or item you get from them simply isn’t worth the time and frustration it takes to defeat them. Its a legitimate battlefield tactic, its the Art of War and everything....


Medusa Heads (Castlevania)

Medusa Heads in the Castlevania series move in a sine-wave pattern making them both remind me that maths isn’t for me as well as making me wonder why such a simple pattern is so hard to predict the trajectory of. I don’t know the answer to why that is, but I have to say that these things have caused so many deaths that they make the Spanish Flu death toll look like a manageable common cold outbreak.


So if you see one of these, stop moving and focus on where they’ll be when they’re near you and adjust yourself accordingly, just make sure not to adjust yourself so that you move off of the platform and into a group of spikes.


Yanme'e 'Bugger' (Halo)

I didn’t know the name of these until I decided to make this list and had to look them up, all I knew them as was the annoying flying things that were frustrating as all hell to kill with a sizeable chunk of the available weaponry. Their real name is Yanme'e, However as it turns out, there is an alternate name from them as they are referred to as ‘Bugger’ in Halo Reach, which makes total sense as they’re a bugger of a bug that only exists to bug you.


So I’d like to thank 343 for removing them and not replacing them with anything even more annoying, however, I’d like to curse Bungie for introducing them in the first place, because seriously, I hate Buggers far more than the Flood.


Wheel Skeletons (Dark Souls)

Not only are Wheel Skeletons annoying, they’re also a pain in the dick to kill thanks to their speedy moves and the fact that they break through your guard causing you to stagger if they hit you, even if you wear gear that’s designed to prevent staggering.


Without the Wheel Skeletons the catacombs are a breeze to go through, even if you consider the necromancers resurrecting the skeletons because at least they’re easy to kill and they don’t respawn. With all that said I don’t think they were a bad design choice, they certainly make you annoyed but they also teach you timing and the importance of staggering enemies before they stagger you, but maybe FromSoft could have had them not come at you six at a time?


Why couldn't have been like The Elder Scrolls were Skeletons are usually easy to deal with and don't come attached to some sort of hell wheel. Actually, speaking of The Elder Scrolls....


Cliff Racers (The Elder Scrolls III: Morrowind)

Flying enemies are pretty consistently the most annoying enemy type in video games and the Cliff Racers are of no exception, they will find you, they will hunt you down and they will come in great numbers. Not only that, they will do so quickly. This is not helped by the fact that as great a game Morrowind is; its has once of the nastiest, jankiest, combat systems in any RPG. Even if you managed to hit one of these flying lizard things, there is still a good chance the game didn't count your hit.


They may not kill you once you attain higher levels but they remain annoying all the way to the end of the game, this is mainly because they seem to have a homing beacon as wells as spawning at incredibly high rates in comparison to pretty much any other enemy in the entire series.


To stop them from being annoying you should have a good ranged weapon with the skills to back up that weapon, but my preferred way to prevent their annoyingness is to get a mod that lowers their spawn rate to a reasonable amount. Its no surprise that their infamy earned their them a significant spot in Elder Scrolls lore. We learn in Skyrim that Jiub, the Dark Elf you meet at the start of Morrowind, eventually became a saint for ridding the land of Cliff Racers. They're even alleged to have scarred off the Dragons from Morrowind. Obviously, even the NPCs hated these damn things (but we got a funny song about them on Oblivion by a drunk elf).


Headcrabs (Half Life)

The poison Headcrab will both annoy you and make you pee a little when it attacks you, they seem to come out of nowhere and their toxins will temporarily take your health down to 1 regardless of your current health. In addition to their toxins they are smarter than the other head-crabs in that they won’t recklessly attack you and they have some dodging abilities in their repertoire, so make sure your aim is good. The best thing to do is to focus on killing them first, ideally using either the shotgun or the magnum as they both tend to kill them in one shot, as long as you’re accurate enough.


In addition to their toxins they are smarter than the other head-crabs in that they won’t recklessly attack you and they have some dodging abilities in their repertoire, so make sure your aim is good. The best thing to do is to focus on killing them first, ideally using either the shotgun or the magnum as they both tend to kill them in one shot, as long as you’re accurate enough.


Creepers (Minecraft)

'Hey, thats a nice house you got there buddy. Do you mind if come take a look? Wow, that is some nice furniture you've got here, oh, no, don't get to close to me. I've got personal space issues. I said don't! Tsssssssssssssss........' *BOOM!*


Minecraft’s main, and possibly only appeal, is the creative aspect where you explore a world, mine some virtual Lego and assemble them into visually appealing structures, the other aspect of the game is survival. Survival includes fighting enemies with a clunky battle system and restoring your health with an annoying hunger system, but that’s not the worst part of the survival aspect of Minecraft, the worst part is the Creepers.


Creepers will take you magnificent structures and screw em' up in a big way, via an explosion that destroys most types of blocks that is activated on proximity or after taking damage. What should you do to deal with them? Either create an ugly looking wall of obsidian or turn on peaceful mode. If game here to have a fun time, good luck, these failed 3D pig sprites are gonna' ruin your day one way or another. Seriously though, if you are trying to build something epic on survival mode, you set that difficulty to peaceful or else suffer as your hard work goes the way of the dinosaurs.


Murlocs (Warcraft)

These fish-faced weird-sounding monsters can really frustrate you during your questing experiences, they gained so much infamy that Blizzard got the band Elite Tauren Chieftain to make a song about them, one of the lines in the song is ‘I am Murloc, I am death’.


Their trouble comes from their numbers, where there’s one there’s another six that will aggro to you and cause you to die if you’re low level or haven’t got much experience playing the game. The best way to deal with a pack of Murlocs is to very carefully aggro one at a time and if you do manage to aggro more than one make sure to pop one of your cool downs, use a crowd-control ability or spam your most powerful area of effect abilities.